ND Filter Chart: Stops, Density and ND Numbers

Updated

Optical density, filter factor and stops side by side for every common ND, how much ND a meter reading calls for, how stacked filters add up, and what goes wrong with heavy ND.

9 min readBeginner
  • ND Filters
  • Exposure
  • Optical Density
  • Stops
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Three ways to name one filter

A three-stop neutral density filter can be sold as ND 0.9, ND8 or “3-stop ND”. Cinema filters and camera menus usually give the optical density (0.3, 0.6, 0.9…); stills filters usually give the filter factor (ND2, ND4, ND8…), the number of times the exposure has to be increased. Both describe the same thing, and both convert to stops, which is the number you actually work with.

Density, transmission and stops

Optical Density to Stops
Stops = Density ÷ log₁₀2 ≈ Density ÷ 0.3

Density is a base-10 logarithm and stops are base-2, so the conversion factor is log₁₀2 = 0.301. Rounding it to 0.3 is why ND 0.3 is called one stop; the error is under 0.01 stop per filter.

Where

Density
Optical density printed on the filter

Example: ND 1.2

Calculation:
1.2 ÷ 0.301 = 3.99
Result:
Four stops
Transmission and Filter Factor
Transmission = 10^−Density | Filter factor = 10^Density = 2^Stops

Transmission is the fraction of light that gets through. The filter factor is its inverse: how many times more exposure you need. Stills makers round the factor to a power of two.

Where

Density
Optical density
Stops
Light reduction in stops(stops)

Example: ND 0.9

Calculation:
10^−0.9 = 0.126 | 10^0.9 = 7.94
Result:
12.6% of the light gets through; sold as ND8

ND filter chart

DensityStopsFactor nameExact factorLight passed
ND 0.31 (1.00)ND22.050.1%
ND 0.62 (1.99)ND44.025.1%
ND 0.93 (2.99)ND87.912.6%
ND 1.24 (3.99)ND1615.86.31%
ND 1.55 (4.98)ND3231.63.16%
ND 1.86 (5.98)ND6463.11.58%
ND 2.17 (6.98)ND128125.90.794%
ND 2.48 (7.97)ND256251.20.398%
ND 2.79 (8.97)ND512501.20.200%
ND 3.010 (9.97)ND100010000.100%
ND 3.612 (11.96)—39810.025%
ND 4.214 (13.95)—15,8490.0063%

The figures in brackets are the exact stops. They drift below the round numbers by about 0.003 stop per 0.3 of density, which is still only 0.03 stop at ND 3.0. Stills filters at the dense end are often named by rounded factor (ND1000, sometimes ND1024), and both are ten stops for practical purposes.

Half and third stops

A third of a stop is a density of 0.1 (exactly 0.10 ÷ 0.301 = 0.33 stop), and half a stop is 0.15. Cameras and meters work in thirds, so a reading that is “f/8 and a third” against a target of f/8 needs ND 0.1, or a third of a stop on the iris. Most filter sets step in 0.3, so the last third usually comes off the iris, the shutter or the EI.

DensityStopsLight passed
ND 0.1⅓79.4%
ND 0.15½70.8%
ND 0.2⅔63.1%
ND 0.451½35.5%

How much ND you need

Meter at the camera's EI and exposure time, then compare the stop the meter gives with the stop you want to shoot at. Two f-numbers are 2 × log₂(N₁ ÷ N₂) stops apart, and each stop is 0.3 of density.

ND From a Meter Reading
Density = 0.3 × 2 × log₂(Meter Stop ÷ Target Stop)

Round to the nearest filter you have. A result between filters can be finished with a third of a stop on the iris.

Where

Meter Stop
f-number the meter gives at your EI and exposure time
Target Stop
T-stop you want to shoot at

Example: Meter reads f/22, you want T2

Calculation:
2 × log₂(22 ÷ 2) = 6.92 stops; 6.92 × 0.3 = 2.08
Result:
ND 2.1
Meter readingFor T2For T2.8
f/42 stops: ND 0.61 stop: ND 0.3
f/5.63 stops: ND 0.92 stops: ND 0.6
f/84 stops: ND 1.23 stops: ND 0.9
f/115 stops: ND 1.54 stops: ND 1.2
f/166 stops: ND 1.85 stops: ND 1.5
f/227 stops: ND 2.16 stops: ND 1.8

Stacking filters

Densities add and filter factors multiply. ND 0.9 and ND 0.6 together are ND 1.5: three stops plus two, five stops in all, or ND8 × ND4 = ND32. That is why density is easier on set: add the numbers and divide by 0.3.

Every extra piece of glass is two more surfaces for flare, reflections and dust. Stack as few filters as you can, and when the camera has internal ND, use it for the bulk and keep a single external filter for the remainder.

Internal ND and the matte box

Built-in ND saves filter changes, but the steps are coarse on many cameras. The ALEXA 35's motorized filter has four positions: clear, 0.6, 1.2 and 1.8, so two, four and six stops. A three-stop requirement becomes internal 0.6 plus ND 0.3 in the matte box; seven stops becomes 1.8 plus 0.3.

Matte-box filters come in rectangular sizes such as 4 × 5.65 in and 6.6 × 6.6 in. ARRI's FSND set, for example, runs from 0.3 to 2.4 in 0.3 steps in both sizes, so any whole number of stops up to eight is one filter.

IR, variable ND and color

  • Variable ND is two polarizers turned against each other. It is quick for run-and-gun work, but at the strong end of its range it can darken unevenly across the frame, especially on wide lenses, and the markings are approximate. Check it against a fixed filter if the exposure has to match.
  • Color shift varies by filter and by batch. Use one maker's set across a scene, and white balance with the filter in.
  • Graduated ND darkens only part of the frame, usually the sky. It is rated by the density of its dark part, so a 0.6 grad takes two stops off the top of the frame.

ND in CineMath

The Exposure calculator turns any change in stops into an ND filter, using density = stops × 0.3, and gives the marking in both systems: two stops more light comes out as “Add ND 0.6 (ND4)”. It covers ND 0.3 (ND2) to ND 3.0 (ND1024). A change that is not a whole number of stops shows the exact density and the nearest filter, such as “ND 0.45 (nearest ND 0.6 · ND4)” for a stop and a half. The same screen shows the T-stop, shutter angle and ISO alternatives. The free exposure calculator gives the same ND labels in your browser.

Next steps

Next time the light changes mid-setup, CineMath's free Exposure calculator gives the ND to add or pull before the AC has finished asking.

Calculators for this guide